CITY OF ANGELS
DIRECTOR Brian Sgambati
ASST. DIRECTOR Giovani Cadet
CHOREOGRAPHER Jasmine Canziani
FIGHT CHOREOGRAPHER Vincent Lane
MUSIC DIRECTOR Lauri Young
LIGHTING DESIGN Vicki Neal
ASSOCIATE LIGHTING DESIGN Sam Terrell
SET DESIGN Phill Hickox
ASSISTANT SET DESIGN Selina Amargo
PROJECTION DESIGN Scott Cally
COSTUME DESIGN Ryan Ginter
ASST. COSTUME DESIGN Ash Mojica, Maia Hubscher
HAIR/MAKEUP DESIGN Fre Howard
ASST. HAIR/MAKEUP DESIGN Meg Loy
PROPS DESIGN Erika Warrix
ASST. PROPS DESIGN Harley Cooper, Holden Whalen
SOUND DESIGN Grace Oberhofer
ASST. SOUND DESIGN Jack Woods
PRODUCTION STAGE MANAGEMENT Micah Hale
ASST. STAGE MANAGEMENT Harley Cooper, Holden Whalen
PRODUCERS Wagner College Theatre Mainstage
PHOTOGRAPHY Sam Terrell, Dillon Burke
FEATURING
Amanda Marko, Jocelyn Oberle, Gavin Conner, Nika Skylar, Daniel SIani, Conner Perri, Cole Pickert, Layla Valenzuela, Harper Saxon, Theaodore Max Markarian, Emma Mastoros, Salvatore Romania, Tori Cintorino, Daniel Torres.
PROSCENIUM STYLE SPACE (Audience on 1 side)
I was the Associate Lighting Designer on this project. At Wagner, the Associate Lighting Designer is assigned a few scenes to light solo, which are the only scenes I have featured in the photos below.
For CITY OF ANGELS, I was assigned all Angel City Four (AC4) scenes and all scenes that led up to AC4 scenes (Top of Act 1: Prologue. Scene into "Look Out for Yourself" and "Look Out for Yourself," "Everybody's Gotta Be Somewhere," and "Stay With Me."
CITY OF ANGELS is an interesting show for a designer, as the show goes back and forth between 2 worlds: the movie world and the real world. The movie world is film noir black and white, and the real world is in color.
Lighting the AC4 was interesting, as they jumped between these 2 worlds constantly. To differentiate them, the colors used for each scene did reflect the world that the scene was taking place inside of in tone, but they existed in a more LED rather than a conventional setting.
In the movie world, you could not play with color in order to convey mood or setting. So, directionality and intensity were essential to the storytelling.